Four months more and the highly-anticipated "No Man's Sky" will be finally out in the market and played by the excited gamers. People behind the video game teased the awaiting fans and revealed its plot story.
The creators uniquely put astronauts far from one another by millions of light years to find their own "existential purpose" as they navigate a galaxy of 18,446,744,073,709,551,616 unique planets. "The physics of every other game-it's faked," the chief architect of the game, Sean Murray said.
"When you're on a planet, you're surrounded by a skybox-a cube that someone has painted stars or clouds onto," he explained. "It happens because they are slowly transitioning between a series of different boxes."
In "No Man's Sky," the skybox also blocks the cycle of day and night that players can never go through. They only have stars that can work as their point of light and it is a place to go.
The universe is endless and the edges expand into a lifeless deep hole that the gamer can dive into forever. "With us, when you're on a planet, you can see as far as the curvature of that planet. If you walked for years, you could walk all the way around it, arriving back exactly where you started," Murray disclosed.
"For two humans to chance upon one another in this vast cosmos would be an almost impossible event-one capable of evoking real awe," Murray described. Meanwhile, "No Man's Sky" is set to be a "full retail game" with over $60 price as earlier seen on Amazon pre-order.
Hence, this would have an effect on the gamers' interest at the said value might hurt their pockets and decide not to buy the game. "No Man's Sky" is set to be released in June 2016 for Virtual Reality headsets.