"Star Citizen" is a PC space game that obtained $141 million from backers. The game has been ambitious in making a lot of money through their effort in making the game come to life.
Chris Robert is the boss of the developer Cloud Imperium Games that released a "Happy New Year" statement and discussed some of its plans for "Star Citizen" in 2017 according to Gamespot. He also revealed that they are exerting a lot of effort in order to refine and develop the game's engine called Lumbeyard. Before the year starts, Cloud Imperium Games disclosed that the game is moving on from Crytek's CryEngine and it will be using Amazon's engine.
"Star Citizen" alpha 2.6 release gained positive feedback from gamers. The developer Cloud Imperium Games are planning to make further update on "Star Citizen" 2.6 update. The next update will be 2.6.2 and it will fix all the bugs and other issues on 2.6 patches according to Cinema Blend.
In the official statement of Chris Robert, he said that there are a lot of exciting things in store for "Star Citizen" this year. He said that they will keep on modifying and improving their game engine to perfectly suit the needs of "Star Citizen" players.
The gameplay will be deeper because an additional system is coming online to provide players the chance to do more pew-pew. He is also expecting for some wonderful advancement as they integrate their revolutionary tech. Spectrum will be released soon and it is expected that it will become a better community platform.
There are numerous videos and images created by fans using the new camera controls. It is a positive outcome from "Star Citizen." The developer is now back on the track to create an additional patch that will sustain the stability and balance of the gameplay.
It is believed that 2017 is a better year for Squadron 42 and Alpha 3.0. However, it cannot be denied that 2016 was a noteworthy year for "Star Citizen" development too.