Mixed reality video games could push children to be more active and follow their fitness goals and needs.
That is according to a new study from the University of Georgia, which analyzed the exercise patterns of more than 300 children aged 6 to 11.
Half of the kids in the study were assigned to mixed-reality kiosks and were allowed to set their own fitness goals. The other half was assigned to a computer program that set their exercise goals for them without social feedback.
Methodology and Findings
The researchers used a virtual pet to guide children in mixed-reality kiosks in setting and reaching their physical activity goals.
For each fitness goal the child achieved, they were given a set amount of time to play with the virtual dog. As they hit more goals, the virtual dog also becomes healthier. This allows the children to play with the pet longer and teach it more complex tricks.
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In addition, researchers would send parents and guardians messages on the progress of their children who were enrolled in the mixed reality program. They were also allowed to send to their children encouraging messages during the program.
The researchers noted that kids assigned to the mixed reality kiosks stayed more active and had a significant increase in activity compared to those assigned to computer programs.
Current State of Physical Activity in Children
The study comes as recent data indicate that children are not getting their recommended daily physical activity.
As of this year, only 20% to 28% of kids aged 6 to 17 in the United States meet the recommended 60 minutes of daily physical activity recommended by health officials. In the United Kingdom, only 47% of children meet the recommended 60 minutes of daily sport or physical activity.
It's not just kids lacking daily exercise. One in three adults worldwide is not getting enough physical activity.
A lack of daily exercise can have significant negative effects on a person's physical and mental health, including an increased risk of cardiovascular disease, a higher likelihood of developing type 2 diabetes, a greater risk of obesity, and muscle atrophy.