'Doom' Creator Talks Violence Of Bethesda Game: 'It's Not The Game, It's The Gun'

"Doom" creator John Romero addressed long-standing concerns regarding Bethesda shooter game. While "Doom" has been critically acclaimed, at a time, it was also a point of discourse because it was said to be too violent.

After being in the gaming industry for three decades, Romero said it's time to look at what is beyond the games as they are never really the culprits in feeding violence. "I believe games are cultural and the violence that we see in the world goes beyond games," Romero said at GameOn Ventures conference, as reported by Games Industry. "It's not the game, it's the gun. It's not the computer, it's the culture. It's not the player."

Further, the "Doom" creator set Canada, Japan, Germany and Ireland as an example. The "Doom" series creator said that these countries are hardcore game players, yet none of them has experienced any unwarranted violence attacks.

Polygon reports that during "Doom's" earlier days, it has been restricted by German officials because of its potentially dangerous content. The ban has been lifted in 2011, but gamers are only able to play an edited version of "Doom."

Moreover, "Doom" has been appealed in the European country when the 10-year ban has expired. Currently, the uncut Bethesda game is now available for German release after 17 years. On May 13, "Doom" has successfully launched in Germany.

Per Game Spot, the latest patch of "Doom" featured an arcade mode where all ammunitions and equipment upgrade are made unlocked. "Doom" 1.08 patch, otherwise known as Free Update 4, also came with more SnapMap options.

Further, new multiplayer modes are released--Possession and Blood Rush. In Possession, the Marines will be against dead fellow Marines as they turn into Prowlers. Meanwhile, Blood Rush is a free-for-all mode where a player's life is determined by a meter that goes up as more demons are killed.

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